The full patch notes from the latest WWE 2K25 update.
On May 14th WWE 2K released the latest title update for WWE 2K25. The update is available on all platforms. This comes with the release of the New Wave DLC pack.
General
Stability and Performance improvements
Camera Tech
Addressed reported concerns related to camera drifting during cutscenes
Changed Presentation Options to show unavailable settings as grayed out rather than not shown
Improvements to character tracking on ladder finishers
Improved camera collision on turnbuckle/Corner positions to avoid turnbuckle pads obstructing action
Enabled split screen in some cases with only AI managers
Improved camera logic for multifall matches
Improvements to stop blocking action cameras in MyGM Backstage
Improved logic for whether there is time to cut to an action cam to avoid disorienting cuts on very short animations
Improved Spectator Action Cam timing for taunts
Improved camera collision in WWE Archives backstage arena
Better logic for switching to Spectator Mode when ejecting managers
Third Person Camera now has its own depth of field settings
Numerous other small improvements
Create
Stability fixes for all modes
CAA
Addressed concerns of Arena Movie not loading the correct movie as set in custom arenas.
Addressed concerns of highlighted objects not blinking correctly.
Addressed concerns of blinking objects not having the effect disabled when leaving the current screen.
Addressed concerns of Arena Lights cancelling the screen when in Paste Mode instead of exiting Paste Mode.
CAS
Addressed concerns of crashes occurring after using Quicksave.
Added ability to change Hair Shine
Addressed concerns of customization options not working as expected
Fixed issues with camera transitions when previewing certain parts
Addressed issues with “Switch Parts” button when placing images
Added the ability to add images as Face Paint.
CAE/CAVic
Addressed concerns of music, if changed, not appearing in match.
Cutscenes
New Single Entrance for Cody Rhodes
New Tag Entrance for Fraxiom
New Tag Entrance for Liv Morgan and Dominik Mysterio
Gameplay
Tuned “Quick Getup” actions (e.g. Instant Recovery, Possum Attack) to cost more Special each time they is performed. After repeated uses the actions will no longer be available.
Tuned Reversal Windows to be more difficult when many are performed in quick succession.
Decreased the amount of Special meter gained from pin kickouts.
Decreased the amount of Special meter gained from Chain Wrestling
Tuned Vitality meter so that perma-damage is accrued more slowly
Added Carry branch support to certain ground grapples. Depending on Difficulty, AI may utilize Carry to perform certain Finishers.
Addressed reported concerns related to AI performing Possum Pin too frequently
Adjusted logic for AI Settings to be properly utilized in response to an opponent who is Feeding to a position in the ring or at ringside.
Addressed reported concerns related to AI often performing a Running Attack immediately after an Irish Whip at ringside
Improved AI logic for attack selection after performing a Reversal so that all Signatures and Finishers are considered.
Updated AI logic to sometimes use of Wake Up taunts instead of a manual reposition.
Improved AI logic for considering Springboard attacks to better detect if the target could likely interrupt the attempt.
Adjusted the rate at which bruising appears to enhance realism
Tuned AI to perform Leverage Pins slightly less frequently
Tuned AI to decrease the probability of performing Trading Blows
Tuned AI to increase the probability of initiating Chain Wrestling at the start of the match
Tuned Feeding system to decrease ringside rollout when only two characters are in the ring.
MyGM
Roster updates and additions
Custom attires are now available for offline games
Performance updates
Bug Fixes
The Island
Chapter 2 Quest Content is now Available.
Brand new gear available for purchase in the CAS Shops.
Various Stability and Bug Fixes.
Universe
Various Stability Fixes
Addressed reported concerns related to referee slots filling properly
Updated gauntlet eliminator matches to properly cap at 8 superstars in the ring
Addressed reported concerns related to double title matches showing incorrectly
Addressed reported concerns related to the match card
Addressed reported concerns related to championship match generation after cash in on 2 day PLEs
Made various fixes to custom match types, including:
Addressed reported concerns related to custom match types settings applying to non-custom matches
No Count match options can now properly be applied to custom matches
Addressed reported concerns related to a Tag championship appearing as a singles belt
Addressed reported concerns related to not being able to disable the special guest referee meter in universe matches
Addressed reported concerns related to balancing sliders not applying to universe matches
Addressed reported concerns related to Superstars sometimes appearing as the wrong Superstar in cutscenes when using manager attire
Addressed reported concerns related to entrances being turned off after editing a match in universe mode
Added title match support to several rivalry actions
Addressed reported concerns related to accepting a future match in a promo sometimes resulting in the two superstars continually trying to fulfill the booking even after the match has already happened
Addressed reported concerns related to "days held" showing the incorrect stat for certain women's championships
You can check out Stephanie Vaquer's reaction to her debut player model in WWE 2K games here.
