WWE filed a trademark on ThunderDome on August 14 for multiple uses.
WWE is set to debut ThunderDome, a virtual fan experience taking place at the Amway Center, on Friday's SmackDown. Ahead of the debut, WWE filed to trademark WWE ThunderDome with the following descriptions:
IC 009. US 021 023 026 036 038. G & S: Downloadable ring tones, graphics and music via a global computer network and wireless devices; decorative refrigerator magnets; video and computer game tapes, video and computer game discs, video and computer game cassettes, video and computer game cartridges, video and computer game CD-roms, video output game machines for use with televisions; video and computer game software; cinematographic and television films, namely, motion picture films in the nature of sports entertainment; pre-recorded phonograph records, pre-recorded compact discs, pre-recorded video tapes, pre-recorded video cassette tapes, pre-recorded DVDS and pre-recorded audio cassettes, all featuring sports entertainment; interactive video game programs and computer game cartridges; mouse pads; disposable cameras; sunglasses; sunglass cases; prescription glasses; and optical cases, namely, cases for spectacles and sunglasses; walkie talkies, protective helmets; sports helmets
IC 016. US 002 005 022 023 029 037 038 050. G & S: Cardboard and paper hangtags; packaging, namely blister cards; paper for wrapping and packaging; collector albums for sticker collectables; stickers; sticker albums; collectable photos; photo albums; photographs; framed pictures; labels, namely printed paper labels; folders; paper place mats, paper table mats, paper napkins; paper tablecloths; paper table linens; paper lunch bags; postcards; greeting cards; pictures; calendars; posters; decals; temporary tattoo transfers; trading cards; brochures, magazines and newspapers concerning sports entertainment; coloring books; children's activity books; souvenir programs concerning sports entertainment; books concerning sports entertainment; books featuring pictorial biographies; comic books; picture books; book covers; paper book markers; notebooks; memo pads; note pads; date books; address books; agenda books; markers; pens; pencils; calendars; pencil sharpeners; pencil cases; rubber stamps; stamp pads; chalks; paper banners; printed paper signs for doors; drawing rulers; erasers, rubber erasers, chalk erasers, blackboard erasers; bumper stickers; window decals; lithographs; paper party bags; paper party favors; stencils for tracing designs onto paper; paper gift wrap; paper cake decorations; paper; stationery; indoor ornaments of paper
IC 025. US 022 039. G & S: Clothing, namely, tops, shirts, jackets, sweatshirts, hoodies; outerwear, namely, coats; bottoms, pants, shorts, underwear, dresses, pajamas, lingerie, clothing ties, scarves, gloves, swimwear; Halloween and masquerade costumes; footwear, namely, shoes, sneakers, slippers, flip flops, boots; headwear, namely, hats, caps; wrist bands; bandanas
IC 028. US 022 023 038 050. G & S: Toys, namely, action figures, accessories therefor; dolls; cases for action figures; toy wrestling rings; toy vehicles; board games; hand-held units for playing electronic game other than those adopted for use with an electronic display screen or monitor; tabletop action skill games; playing cards; puzzles; stuffed toys; plush toys; toy belts; knee and elbow pads for athletic use; toy foam hands; costume masks; costume masks; novelty face masks; Christmas tree decorations
IC 041. US 100 101 107. G & S: Entertainment services, namely, a show about professional wrestling; entertainment services, namely, the production and exhibition of professional wrestling events rendered live and through broadcast media including television and distributed via various platforms across multiple forms of transmission media; providing wrestling news and information through broadcast media including television and distributed via various platforms across multiple forms of transmission media; providing information in the fields of sports and entertainment through broadcast media including television and distributed via various platforms across multiple forms of transmission media; providing a website in the field of sports entertainment information; live digital communications, namely, live video and audio conferencing with multiple simultaneous users, teleconferencing, network conferencing, web conferencing, text messaging, instant messaging, and video texting; virtual sports and entertainment events; virtual audiences; virtual fans; virtual fan experiences; live video feed audiences; digital event platforms; virtual broadcasting; virtual reality simulator; organizing online entertainment and sporting experiences; providing an internet portal for virtual fan experiences; computer services, namely, creating an on-line virtual environment for sporting and entertainment events; digital multimedia broadcasting services over the internet, namely, posting, displaying, and electronically transmitting data, audio and video; providing an Internet website portal in the field of sporting and entertainment events; creating an online community for audiences for the purpose of participating in and watching sporting and entertainment events; computer services, namely, creating an on-line community for registered users to virtually participate in and watch sporting and entertainment events; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; information technology systems and networks for sports facilities, arenas and venues; information technology consulting services; planning, design, implementation and management of information technology systems and networks for sports facilities, arenas and other venues; organizing sporting and entertainment events; provision of facilities for sporting and entertainment events; stadium facilities; creation of video systems for use in arenas and stadiums; planning and design of arenas and stadiums; screen design for sporting and entertainment events; video conferencing and communications; equipment for the production of sporting and entertainment events; entertainment services, namely, ongoing multimedia programs in the field of general human interest, distributed via various platforms across multiple forms of transmission media; providing entertainment information regarding ongoing television programs via a global computer network; production of television programs; production of multimedia programs; audio teleconferencing; data transmission and reception services via telecommunication means; teleconferencing services; communication services, namely, transmission of voice, audio, visual images and data by telecommunications networks, wireless communication networks, the internet, information services networks and data networks; electronic transmission of messages and data; network conferencing services; providing private and secure real time electronic communication over a computer network; providing telephone conferencing services; telepresence conferencing services; transfer of data by telecommunication; transmission of sound, picture and data signals; video conferencing services; video teleconferencing; web conferencing services; telecommunications services, namely, electronic transmission of data and digital messaging via global computer and communication networks; providing online forums, video and chat rooms and electronic bulletin boards for transmission of messages among users
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